无论React还是RN都已经迈入了ES6的时代,甚至凭借Babel的支持都进入了ES7。ES6内容很多,本文主要讲解类相关的内容。

构造函数

定义侦探类作为例子。

ES5的“类”是如何定义的。

function ES5Detective() {
  console.log('##ES5Detective contructor');
}

ES6定义类:

class ES6Detective {
  constructor() {
    console.log('Detective constructor');
  }
}

ES6使用了class关键字,而且有专门的constructor。ES5里的function ES5Detective既是类的定义,也是构造函数。

属性

看看这个侦探是从哪本书出来的。

ES5:

ES5Detective.prototype.fromBookName = 'who';

ES6:

class ES6Detective {
  detectiveName: string;
  _bookName: string;

  constructor() {
    console.log('Detective constructor');
    this.detectiveName = 'Detective who'; // 属性
  }
}

ES6 getter & setter

class ES6Detective {
  detectiveName: string;
  _bookName: string;

  constructor() {
    console.log('Detective constructor');
    this.detectiveName = 'Detective who';
    this._bookName = 'who';
  }

  get fromBookName() {
    return this._bookName;
  }

  set fromBookName(value) {
    this._bookName = value;
  }
}

如果只有getter没有setter而赋值的话就会出现下面的错误:

detective.bookAuthor = 'A C';
                     ^

TypeError: Cannot set property bookAuthor of #<ES6Detective> which has only a getter

实例方法

侦探是如何解决案件的。

ES5:

ES5Detective.prototype.solveCase = function(caseName) {
  var dn = this.dectiveName;
  if(!caseName) {
    console.log('SOLVE CASE: ' + dn + ' no case to solve');
  } else {
    console.log('SOLVE CASE: ' + dn + ' get case ' + caseName + ' is solved');
  }
};

或者:

function ES5Detective() {
  this.dectiveName = 'Detective who';
  console.log('##ES5Detective contructor');
  // 实例方法
  this.investigate = function(scene) {
    console.log('investigate ' + scene);
  }

  this.assistant = "assistant who";
}

ES6:

class ES6Detective {
  detectiveName: string;
  _bookName: string;

  constructor() {
    console.log('Detective constructor');
    this.detectiveName = 'Detective who';
    this._bookName = 'who';
  }

  solveCase(caseName) {
    if(!caseName) {
      console.log('no case to solve');
    } else {
      console.log('case ' + caseName + ' is solved');
    }
  }
}

ES6添加方法非常简单直接。ES5中添加实例方法有两种方法,一是在prototype里定义,一是在构造函数重定义。在构造函数中定义的实例方法和属性在每一个实例中都会保留一份,而在原型中定义的实例方法和属性是全部实例只有一份

另外,在ES5的构造函数重定义的实例方法可以访问类的私有变量。比如:

function ES5Detective() {
  console.log('##ES5Detective contructor');

  var available: boolean = true; // private field. default income is ZERO.
  this.investigate = function(scene) {
    if (available) {
      console.log('investigate ' + scene);
    } else {
      console.log(`i'm not available`);
    }
  }
}

在其他的方法访问的时候就会报错。

if (!available) {
     ^

静态方法

ES5:

ES5Detective.countCases = function(count) {
  if(!count) {
    console.log('no case solved');
  } else {
    console.log(`${count} cases are solved`);
  }
};

类名后直接定义方法,这个方法就是静态方法。

ES5Detective.countCases();

ES6:

class ES6Detective {
  static countCases() {
    console.log(`Counting cases...`);
  }
}

// call it
ES6Detective.countCases();

继承

ES6使用extends关键字实现继承。

ES5:

function ES5Detective() {
  var available: boolean = true; // private field.

  this.dectiveName = 'Detective who';
  console.log('##ES5Detective contructor');

  this.investigate = function(scene) {
    // 略 
  }

  this.assistant = "assistant who";
}

ES5Detective.prototype.solveCase = function(caseName) {
  // 略
}

// inheritance
function ES5DetectiveConan() {
  // first line in constructor method is a must!!!
  ES5Detective.call(this);

  this.dectiveName = 'Conan';
}

// inheritance
ES5DetectiveConan.prototype = Object.create(ES5Detective.prototype);
ES5DetectiveConan.prototype.constructor = ES5DetectiveConan;

ES5继承的时候需要注意两个地方:

  1. 需要在子类的构造函数里调用SuperClass.call(this[, arg1, arg2, ...])

  2. 子类的prototype赋值为:SubClass.prototype = Object.create(SuperClass.prototype),然后把构造函数重新指向自己的:SubClass.prototpye.constructor = SubClass

ES6:

class ES6Detective {
  constructor() {
    console.log('Detective constructor');
    this.detectiveName = 'Detective who';
    this._bookName = 'who';
  }

  solveCase(caseName) {
    if(!caseName) {
      console.log('no case to solve');
    } else {
      console.log('case ' + caseName + ' is solved');
    }
  }

  get fromBookName() {
    return this._bookName;
  }

  set fromBookName(value) {
    this._bookName = value;
  }

  get bookAuthor() {
    return 'Author Who';
  }

  static countCases() {
    console.log(`Counting cases...`);
  }
}

class ES6DetectiveConan extends ES6Detective {
  constructor() {
    super();
    console.log('ES6DetectiveConan constructor');
  }
}

ES6的新语法更加易懂。

注意:一定要在子类的构造方法里调用super()方法。否则报错。

调用super类内容

class ES6DetectiveConan extends ES6Detective {
  constructor() {
    super();
    console.log('ES6DetectiveConan constructor');
  }

  solveCase(caseName) {
    super.solveCase(caseName);

    if(!caseName) {
      console.log('CONAN no case to solve');
    } else {
      console.log('CONAN case ' + caseName + ' is solved');
    }
  }
}

静态方法可以被继承

ES6的静态方法可以被继承。ES5的不可以。

class ES6Detective {
  static countCases(place) {
    let p = !place ? '[maybe]' : place;
    console.log(`Counting cases...solve in ${p}`);
  }
}

class ES6DetectiveConan extends ES6Detective {
  constructor() {
    super();
    console.log('ES6DetectiveConan constructor');
  }
}

// static method
ES6Detective.countCases();
ES6DetectiveConan.countCases('Japan');

// result
Counting cases...solve in [maybe]
Counting cases...solve in Japan

在子类ES6DetectiveConan并没有定义任何方法,包括静态方法。但是,在父类和子类里都可以调用该方法。

甚至,可以在子类里调用父类的静态方法:

class ES6DetectiveConan extends ES6Detective {
  static countCases(place) {
    let p = !place ? '[maybe]' : place;
    super.countCases(p);
    console.log(`#Sub class:- Counting cases...solve in ${p}`);
  }
}

// result
Counting cases...solve in [maybe]
Counting cases...solve in Japan
#Sub class:- Counting cases...solve in Japan

代码

https://github.com/future-cha...


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